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Re: Bad quality of graphics after corner pinning
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Re: Bad quality of graphics after corner pinning
by
Ross Shain
on Oct 29, 2009 at 7:11:25 pm
ok -
This is a known issue with mocha for AEv2 and the way corner pin and transform are split to different keyframes and only comes up on shots that have significant scaling or zoom.
The good news, is that we will post a point release next week that gives you the option to use the mocha for AE v1 style corner pin export that does not separate the keyframes and will do all the animation with-in corner pin.
So, the current work around is to launch the CS4 version 1 of mocha for AE and use older style corner pin export. The project will work in either version. If you do not own CS4, then shot me an email off the forum and I will send you a link to the new point pre-release.
Best,
Ross
rosss@imagineersystems.com
Ross Shain
Imagineer Systems
www.imagineersystems.com
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Current Message Thread:
Bad quality of graphics after corner pinning
by Glen Perez on Oct 28, 2009 at 7:01:31 pm
Re: Bad quality of graphics after corner pinning
by Ross Shain on Oct 28, 2009 at 7:39:46 pm
Re: Bad quality of graphics after corner pinning
by Glen Perez on Oct 28, 2009 at 8:15:30 pm
Re: Bad quality of graphics after corner pinning
by Ross Shain on Oct 28, 2009 at 9:02:41 pm
Re: Bad quality of graphics after corner pinning
by Glen Perez on Oct 29, 2009 at 7:01:02 pm
Re: Bad quality of graphics after corner pinning
by Ross Shain on Oct 29, 2009 at 7:11:25 pm
Re: Bad quality of graphics after corner pinning
by Glen Perez on Oct 30, 2009 at 8:50:29 am
Re: Bad quality of graphics after corner pinning
by John-Paul Smith on Oct 30, 2009 at 3:09:44 pm
Re: Bad quality of graphics after corner pinning
by Greg DiGenti on Nov 8, 2009 at 3:36:03 am
Re: Bad quality of graphics after corner pinning
by Ross Shain on Nov 9, 2009 at 4:11:05 pm
Re: Bad quality of graphics after corner pinning
by Greg DiGenti on Nov 9, 2009 at 11:53:54 pm
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