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Re: Rotoscoping long sequences

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Re: Rotoscoping long sequences
by John-Paul Smith on Oct 26, 2009 at 10:59:00 pm

Hi Matthew,

TGA should be a good format to use, although if you have the material in a compressed format such as an HDV-encoded QuickTime movie that will probably be faster. In any case, if your footage resides on a fast disc, you should definitely turn off caching. Make sure you turn it off in preferences (Output Settings | Cache Original Clip) and you should get the best performance. Caching is only useful when your footage is on a slow network drive and you have pointed your cache folder in preferences to be a fast local drive.

Make sure the Texture RAM to reserve setting in mocha preferences is at a good value. 75% of the RAM on your graphics card would be a safe bet. More texture RAM means a longer section can be scrubbed at full speed, but setting this value too high will slow things down and make the software unstable.

What kind of hardware are you using?

Tracking speed is highly dependent on the size of the area you're tracking and the amount of motion. If you're tracking an area with lots of texture, you could get away with reducing the Min % Pixels Used on the Track tab, which will speed things up. On my laptop, I experimented tracking an area about 200x100 on a long HDV TGA sequence and got about 2fps. I'd expect a desktop machine to be faster, maybe 4fps, but this would be in the normal performance range for mocha. The tracker is doing a lot more work than a point tracker, giving much more robust results, but the trade off is that it will be slower.

Hope this helps,

J-P


John-Paul Smith | CEO | Imagineer Systems
www.imagineersystems.com


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