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Re: Anyone use Steady Hand with .m2t files?

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Re: Anyone use Steady Hand with .m2t files?
by Luc Enders on Jul 5, 2009 at 8:05:46 pm

Here's what I found out: if I render in Vegas 8 to AVI Sony YUV (UYUV) I get a playable AVI file and in Vegas 9 I don't. I found the difference is in the format header:

Vegas 8 and Vegas 9 strf chunk:
7374 7266 2800 0000 2800 0000 8007 0000 3804 0000 0100 1000 ...
7374 7266 2800 0000 2800 0000 8007 0000 3804 0000 0100 1800 ...

Note that offset 22 I see a value of 0x10 for Vegas 8 and 0x18 for Vegas 9. Otherwise the AVI files are 100% same. Couldn't find a reference yet for strf RIFF chunk but I'm guessing it indicates the compression format. For some reason 1 extra bit is turned on 9 which makes for me the file unplayable.

I created a little program that changes that byte from 0x18 and 0x10 and it fixed the playback issue. I reported the issue with these details to Sony.

If this is the same issue as your problem I don't know. Which profile did you choose under AVI? Sony YUV or other?


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