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Re: Vegas - Sony YUV Codec - Decklink - Impressions so far...
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Re: Vegas - Sony YUV Codec - Decklink - Impressions so far...
by
mikelinton
on Nov 23, 2005 at 8:45:31 pm
Sorry, perhaps I wasn't clear. If you are capturing footage with the Decklink card, its coming into Vegas in the Sony YUV Format. If your source material is DV, you're going to capture it through firewire.
In other words, if you are using SP as acquisition in the field, capturing with Vegas to YUV (the only option you have), then do any kind of color correction, which will then require ANOTHER render using the YUV Codec, the footage starts to fall apart... Graphics completely fall apart... Regular video looks ok (because there is enough other information there), but so far my experience using generated media, graphics, animation etc. is the YUV codec just tears it apart - especially gradients, or solid colors. I was just playing around rendering DV to YUV, and then re-rendering it again and it seems my assumptions were correct. Albeit less obvious than graphics, there is a decline in subtle color details (banding, etc.) more so than rendering DV-DV. I haven
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Vegas - Sony YUV Codec - Decklink - Impressions so far...
by mikelinton on Nov 23, 2005 at 7:54:25 pm
Re: Vegas - Sony YUV Codec - Decklink - Impressions so far...
by Gary Kleiner on Nov 23, 2005 at 8:20:09 pm
Re: Vegas - Sony YUV Codec - Decklink - Impressions so far...
by mikelinton on Nov 23, 2005 at 8:45:31 pm
Re: Vegas - Sony YUV Codec - Decklink - Impressions so far...
by Borjis on Nov 23, 2005 at 11:52:10 pm
Re: Vegas - Sony YUV Codec - Decklink - Impressions so far...
by mikelinton on Nov 24, 2005 at 12:21:39 am
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