I have over 8 years of experience working with Maya, and 5 years with 3DS Max. I specialize in character modeling, texturing, rigging, skinning, and animation, however I am fully capable modeling, unwrapping, and texturing environment and architectural geometry, be it low or high poly in either 3D package. Also, I am capable of producing cloth simulations, particle effects, hair simulations, and dynamic interactions/animations. I have very strong 3D lighting and rendering skills, as well as some Python scripting experience. Furthermore, I am also proficient with other programs like ZBrush, Body Paint, After Effects, Sony Sound Forge Studio, Photoshop, and ACID Music, as well as solid drawing skills should the need arise.
I am currently located in Los Angeles, but I am willing and able to relocate for the right opportunity. Please contact me if you are interested in my services or visit my website to check out my demo reel.
Thank you,
Brandon McCartney
3D.McCartney@gmail.com
http://www.wix.com/B_McCartney/DemoWix