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Re: Projecting 3D to 2D with toComp()
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Re: Projecting 3D to 2D with toComp()
by
Darby Edelen
on Sep 1, 2009 at 9:29:18 pm
[Dan Ebberts]
"This expression calculates a positon on a plane 100 pixels (planeZ) in front of the camera that's on the line formed by Layer 1 and Layer 2."
Thanks for your help Dan!
This is similar to some code I found online for finding the intersection of a line and a plane. The problem I keep having, though, is transforming the position that I get from this function into composition space. I can't figure out what coordinate system the result of the last line is in:
A + t*(B-A)
The closest I can come to an accurate result is to transform this point from the layer space of the clipped layer into composition space, but it still seems to be a bit off. Any hints? :)
Thanks so much for taking me this far!
Darby Edelen
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Current Message Thread:
Projecting 3D to 2D with toComp()
by Darby Edelen on Sep 1, 2009 at 7:25:29 am
Re: Projecting 3D to 2D with toComp()
by Dan Ebberts on Sep 1, 2009 at 7:24:21 pm
Re: Projecting 3D to 2D with toComp()
by Darby Edelen on Sep 1, 2009 at 9:29:18 pm
Re: Projecting 3D to 2D with toComp()
by Darby Edelen on Sep 1, 2009 at 9:44:57 pm
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