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Re: Linking Camera to Fractal Noise

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Re: Linking Camera to Fractal Noise
by Roland R. Kahlenberg on Aug 26, 2008 at 3:48:25 am

AcccccccccCCCKKK!!!

My camera's a one-point camera -no POI. I'm doing a very simple y-rotation of the camera. And no Null's too cos of the simple camera move.

I ended up using the Ease Interpolation Method and came up with this script -
-------
yRot = thisComp.activeCamera.transform.yRotation;
ease(yRot,333.8,700,[360,value[1]],[900,value[1]])
-------

But thanks for those scripts. They'll come in extremely handy for more complex camera moves - which will be coming up shortly.

FWIW, I'm using Fractal Noise to mimic a night sky - so interpolation is almost a must to ensure that the relative movement of the clouds/sky is more realistic.

Gracias!
RoRK




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