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A Self-Referential Script
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A Self-Referential Script
by
Ben Jaffe
on May 3, 2008 at 8:51:33 pm
This code is in the object's position expression box. As far as I can tell, this code should make the object accelerate. It is instead making the object move at a steady rate. Also, it's not starting from 50,50 like it should, but instead, at frame 1, it's jumping to 360,240. Can anyone tell me what I am doing wrong?
if(time==0) {[50,50]} //this is to give the object a starting position
else{
offsetx = time;
offsety = time;
transform.position + [offsetx, offsety]
}
//Thanks in advance!
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Current Message Thread:
A Self-Referential Script
by Ben Jaffe on May 3, 2008 at 8:51:33 pm
Re: A Self-Referential Script
by Dan Ebberts on May 3, 2008 at 10:39:45 pm
Re: A Self-Referential Script
by Ben Jaffe on May 4, 2008 at 6:46:07 am
Re: A Self-Referential Script
by Dan Ebberts on May 4, 2008 at 7:28:19 am
Re: A Self-Referential Script
by Darby Edelen on May 4, 2008 at 7:29:34 am
Re: A Self-Referential Script
by Ben Jaffe on May 4, 2008 at 5:24:52 pm
Re: A Self-Referential Script
by Dan Ebberts on May 4, 2008 at 6:53:33 pm
Re: A Self-Referential Script
by Ben Jaffe on May 4, 2008 at 6:58:36 pm
Re: A Self-Referential Script
by Dan Ebberts on May 4, 2008 at 8:03:44 pm
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