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Never a dull moment...

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Never a dull moment...
by Joseph Owens on Jun 26, 2009 at 6:20:15 pm

Its a bit like the old incorrect joke about hiring the "challenged" because they're so entertaining. Until it starts costing money, I suppose.

Would this application qualify as a particularly morbidly fascinating road accident? I think so.
Sometimes its fun to toss meat into the piranha tank, sometimes not. For example, unwanted, that is: disabled and not just challenged, secondaries that get rendered in anyway, but minus most of their components, grades randomly sprinkled throughout a recovered project, radial interpolation that goes off the map, constantly constantly constantly crashing surfaces (but only with one particular action, so it will not be fixed), gamma conflicts, massive preparation times, followed by massive render times, followed by massive reconforms, incompatible formats, codecs, frame rates, corrupted filters, geometry, noise, .... but this is tiresome. Or is it "HD"?

The truly sad thing about all this is that it can be said largely about any software solution, running on any platform for any price, whether its "free" with a $1200 "studio suite" or a $120,000 application-only site license (and after that, you need to buy the proprietary hardware that goes with it).

We're in a progress trap. Video is "off" the dedicated hardware platforms -- they were too expensive, too vulnerable to obsolescence. But now everyone expects the filet-in-a-vintage-port-reduction at taco prices. But funny how the cow at that price tastes a little bit odd. Not a problem?

Business owners welcome to comment.

jPo

This IS my blog!


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