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Re: Default 3D Camera Position is not front on
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Re: Default 3D Camera Position is not front on
by
Robert Headrick
on Aug 3, 2012 at 7:41:24 pm
Alternatively, you could adjust your rotation values for each letter individually so that it rotates to exactly the point it needs to be to disappear from view, rather than setting it to 90 degrees and then trying to compensate with the camera. If you combine that with trimming the start of the layer to your first rotation keyframe, any slivers that do appear on that first frame won't matter because it will just feel like part of the reveal.
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Current Message Thread:
Default 3D Camera Position is not front on
by Scott Clements on Aug 1, 2012 at 7:41:49 pm
Re: Default 3D Camera Position is not front on
by John Cuevas on Aug 2, 2012 at 1:28:57 pm
Re: Default 3D Camera Position is not front on
by Robert Headrick on Aug 3, 2012 at 7:41:24 pm
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