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Re: Default 3D Camera Position is not front on

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John CuevasRe: Default 3D Camera Position is not front on
by on Aug 2, 2012 at 1:28:57 pm

http://forums.creativecow.net/thread/2/933763

From Darby Edelen

You can't render the Front view. You can, however, create a camera with a ridiculously long focal length (zoom) that would almost eliminate perspective. You could link the camera's Z position to its zoom:



x = thisComp.width / 2;

y = thisComp.height / 2;

z = -cameraOption.zoom;

[x,y,z]


Then keep increasing the zoom value until it looks close enough... or AE crashes (;

Johnny Cuevas, Editor
Thinkck.com

"I have not failed 700 times. I have succeeded in proving that those 700 ways will not work. When I have eliminated the ways that will not work, I will find the way that will work."
---THOMAS EDISON on inventing the light bulb.


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