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Re: Otherworld Memory

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Re: Otherworld Memory
by James Roberts on Jan 12, 2009 at 4:44:32 pm

Good to hear. Everything seems fine here as well. I did have one issue over the weekend, but I don't know if I can attribute it to the RAM. I was setting up an experiment in Motion 3 and when I added in a light, the whole app went into wonky slo-mo. As soon as I removed it, I was working in real time again. This could be the result of many things, but I hope it's nothing to do with the RAM. Everything else I've tried is fine so far, if not a bit quicker.





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