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Re: effect of bullet going past a parson like he's a ghost

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Re: effect of bullet going past a parson like he's a ghost
by Roland R. Kahlenberg on Apr 29, 2008 at 5:21:02 pm

One of the Distort tools, perhaps Mesh Warp to give a sense that pressure is being applied to the point of contact for the bullet will be good to have. Not too sure if you need debris-like particles for the entry and exit. Multiple instances if Particle Playground should do the trick for these.

HTH
RoRK

broadcastGEMs.com - the leader in customizable royalty-free animated backdrops


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