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Re: Null Object to move camera > beziercurves ?
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Re: Null Object to move camera > beziercurves ?
by
Adolfo Rozenfeld
on Aug 30, 2009 at 6:43:30 am
[gunnar Kordestani]
"how would you do that?
whats a "discrete propertiy""
It means you get position X, position Y and position Z as separate properties in the timeline.
You do it by selecting the position property and then pressing the Separate Dimension button in the graph editor, or by going to Animation > Separate Dimensions.
[gunnar Kordestani]
"really? When adding the "Seperate xyz" to a camera the expression is added and then i an expression error is claimed (due to the not existing effect "seperate xyz")"
I meant the new separate dimensions feature in CS4, not the Separate XYZ animation preset, which is a legacy workaround.
[gunnar Kordestani]
"I resume from what I understood so far: "Seperate xyz position to move a camera and having a smooth bezier motion path for it to follow does not go together"
Or is there any other way which was not mentioned yet?"
Yes, you can adjust bezier handles for each position property in the Value Graph, in the Graph Editor. If you had bezier handles for the motion path in the Comp panel, then position X,Y and Z wouldn't be independent from each other.
Adolfo Rozenfeld ยท Adobe
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Current Message Thread:
Null Object to move camera > beziercurves ?
by gunnar Kordestani on Aug 29, 2009 at 2:20:37 am
Re: Null Object to move camera > beziercurves ?
by gunnar Kordestani on Aug 29, 2009 at 2:37:07 am
Re: Null Object to move camera > beziercurves ?
by Roland R. Kahlenberg on Aug 29, 2009 at 11:31:07 am
Re: Null Object to move camera > beziercurves ?
by Erik Waluska on Aug 29, 2009 at 3:39:17 pm
Re: Null Object to move camera > beziercurves ?
by Adolfo Rozenfeld on Aug 29, 2009 at 10:19:46 pm
Re: Null Object to move camera > beziercurves ?
by gunnar Kordestani on Aug 30, 2009 at 6:24:03 am
Re: Null Object to move camera > beziercurves ?
by Adolfo Rozenfeld on Aug 30, 2009 at 6:43:30 am
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