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Re: incompatable compostion, open gl, final render

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Re: incompatable compostion, open gl, final render
by Barend Onneweer on Aug 15, 2009 at 3:09:10 pm

Without knowing the details about your comps, it's hard to tell how your comps could be optimized. But optimizing and rendering proxies etc. also takes time so for this time you might be best off just hitting the render button.

It does sound like a lot of data for a project - and the harddisk may be part of the bottleneck. If the disk is too slow or RAM is low then the CPU can't be loaded to 100%. Adding RAM may helpt.

Raamw3rk - digital storytelling and visual effects


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