Creative COW SIGN IN :: SPONSORS :: ABOUT US :: CONTACT US
ADOBE AFTER EFFECTS: HomeForumBasicsExpressionsTutorialsPodcastsMotion GraphicsTrainingCinema 4DFAQ

Working out time remapping vs. real time...

Cow Forums : Adobe After Effects
FAQ   •   VIEW POSTS   •   ADD A NEW POST   •   SEARCH   •   CHANGE FORUM
Respond to this post   •   Return to posts index   •   Read entire thread


Working out time remapping vs. real time...
by James Henry on Jan 29, 2009 at 10:09:51 am

Hi all,

Just a quick question relating to a feature in AE. I'm about to shoot some stuff in slow motion and was wondering if there was a way (something like a mathematical equation, or a nice converting site or something!) to work out the relation of the fps to the real time...

For example, I am filming at 4000fps. and editing at 25fps - I want something to happen in the slow motion that occurs 30secs into the 25 frames edit. Now obviously when filming this I need to work out at what point (i.e. how many seconds I've been filming) that this will happen (probably one or two seconds in I presume)... Is there a way to do this without messing around with the time-remap function and work out the timing so I can do it in-camera (with the aid of a stopwatch?!). I thought I'd ask here as I'm sure some of you will have come across this before with playback at higher fps counts then shooting etc.

Hopefully that was clear enough!



Respond to this post   •   Return to posts index   •   Read entire thread


Current Message Thread:




Note: If you are a registered user please click here to login before posting.

Your post will not be accepted if your name and email address are not registered in our database. Click here if you do not have an account.

Name
E-Mail Address
Subject
E-Mail me when someone responds
Just This Message   Entire Thread   None  

Message:



Note: The following are HTML characters and may cause parts of your post to disappear if not used correctly: < > &
To include any portion of the post in your response, highlight the desired text and hit the "Q" key. Read more...



Add your message signature


 


Note: By clicking "Post Direct" button above, you are agreeing to the Creative Cow's Code of Conduct.



FORUMSTUTORIALSMAGAZINETRAININGVIDEOS - REELSPODCASTSEVENTSSERVICESNEWSLETTERNEWSBLOGS

© CreativeCOW.net All rights are reserved.

[Top]