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Re: emitting 3d comps in particular

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Re: emitting 3d comps in particular
by Steve Renard on Dec 18, 2008 at 6:02:03 pm

I've never tried it, but I would think that you probably would have to build the planes of the building in your particle comp, and then turn on Collapse Transformations so that it would be a 3D element in your main comp. Even then Particular might do something that would flatten your particle image, since it, like many things in AE, is not truly operating in a 3D space - more like 2.5D

Make sure to post the result if you work it out!

Cheers,
Steve




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