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Re: Rotate Camera without affecting Layer Boundaries

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Re: Rotate Camera without affecting Layer Boundaries
by Adriano Ninguem on Oct 24, 2008 at 6:56:50 pm

Actually I didn´t really understand.

If you rotate de camera the layer stays put...that´s why you can see the BG. So I´m a bit puzzled.

Have you tryied parenting the layer to the cam? Or linking it´s Z rotation to the cam´s z rotation parameter?

Is it a big comp? Is the BG 3D too?

I´m sorry if I got it all wrong I´m just trying to understand.

Is that it?

Anyway.

Cheers.

ninguem.


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