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Re: AE does not recognize the Mac OS X update required to use Open GL
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Re: AE does not recognize the Mac OS X update required to use Open GL
by
Kevin Camp
on Aug 26, 2008 at 8:30:59 pm
i'm one of those guys that dave is referring to... i was actually reasonable successful with opengl on ae7, until i was saddled with a macpro (opengl was one of the many things that rosetta didn't handle too well). but once cs3 came out and multiprocessing was better realized in ae rendering, i never went back to trying to using opengl... multiprocessing was faster.
but if you want to try, try downloading the full os 10.4.11 update from apple and installing that (it the one that will go from 10.4.0 to 10.4.11 and will be 10x bigger than the smaller update). you can find it in the software download area under apple software/updates... my guess is that something has been lost or broken since one of the updates...
you should also run the disk utility (applications>utilities) and repair permissions and check disk prior to updating and after, it's just good practice.
Kevin Camp
Senior Designer
KCPQ, KMYQ & KRCW
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Current Message Thread:
AE does not recognize the Mac OS X update required to use Open GL
by Corey Rybicki on Aug 26, 2008 at 4:42:04 pm
Re: AE does not recognize the Mac OS X update required to use Open GL
by Dave LaRonde on Aug 26, 2008 at 4:50:43 pm
Re: AE does not recognize the Mac OS X update required to use Open GL
by Corey Rybicki on Aug 26, 2008 at 6:11:06 pm
Re: AE does not recognize the Mac OS X update required to use Open GL
by Kevin Camp on Aug 26, 2008 at 8:30:59 pm
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