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Re: *HELP* AE "Invoking" Errors (Not OpenGL)
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Re: *HELP* AE "Invoking" Errors (Not OpenGL)
by
ben soto
on Jul 28, 2008 at 9:43:56 pm
hello
I am having a very similar problem, I had a comp in a huge project file that has 3d flag in it, it was running fine. then one day, in the same huge project file I began experimenting with flag on a huge layer. I got the same crash message:
after effects error: crash occurred while invoking effect plug-in "3d flag"
I have now, if I open that same project, I get the same crash. If I remove the plug-in from my plug-in folder, I can get the scene to start with the message:
"This project contains 2 references to missing effects... ("3d Flag")"
If I do a fresh install of the flag plug-in i get the same crash again.
Here is where my problem gets harder. The project is actually about 100 comps deep. I have been working on it for a long long time and is the most complex production I have ever made. I can only actually remember where 1 instance of the flag plug-in being used.
So my question is, is there a way to search for usages of a plug-in thru a whole project?
Is there any other way to purge the corrupted instances of a plug-in? I really liked my settings and would hate to have to redo them.
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Current Message Thread:
*HELP* AE "Invoking" Errors (Not OpenGL)
by jeremey shelton on May 20, 2008 at 2:47:05 pm
Re: *HELP* AE "Invoking" Errors (Not OpenGL)
by Dave LaRonde on May 20, 2008 at 3:09:10 pm
Re: *HELP* AE "Invoking" Errors (Not OpenGL)
by jeremey shelton on May 20, 2008 at 3:23:47 pm
Re: *HELP* AE "Invoking" Errors (Not OpenGL)
by Dave LaRonde on May 20, 2008 at 3:48:59 pm
Re: *HELP* AE "Invoking" Errors (Not OpenGL)
by jeremey shelton on May 20, 2008 at 4:39:52 pm
Re: *HELP* AE "Invoking" Errors (Not OpenGL)
by ben soto on Jul 28, 2008 at 9:43:56 pm
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