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Re: 3D Stroke

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Re: 3D Stroke
by Nelson Row on May 8, 2008 at 7:24:13 pm

You might be able to cobble together something like this, but it would be limited to one camera angle and would not be very flexible.

As mentioned above, the most flexible way to do this would be in a 3D package by UVing your artwork onto a flat surface and then run the surface through some deformers, like a flow or sine deformer.

However, that said, you could try using Bezier Warp (or Mesh Warp) on an over wide pre-composed comp with your flag artwork running through it horizontally. Place that comp in a conformed comp (NTSC for instance) and apply the Bezier Warp to it and play with the control handles.

You could link the various related tangents (With Bezier Warp) with expressions with offsets. This method would not allow orbiting but might set you in the right direction.

Hope this helps.


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Current Message Thread:
  • 3D Stroke by Inga Kraus on May 8, 2008 at 11:26:52 am
    • Re: 3D Stroke by gabriel tremblay grenier on May 8, 2008 at 2:20:06 pm
      • Re: 3D Stroke by Nelson Row on May 8, 2008 at 7:24:13 pm
    • Re: 3D Stroke by Jerzy Drozda Jr on May 8, 2008 at 11:31:03 pm
    • Re: 3D Stroke by Inga Kraus on May 9, 2008 at 2:10:03 pm


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