Better still, parent the camera to a null object, make the null into a 3d layer, and move the null to move the camera. This is easier than moving the camera itself because the view of a camera is defined both by its position and point of interest properties. I know this might sound like I'm making it more difficult than it needs to be (adding an unnecessary layer!) but trust me, it is
much more efficient.
Anyway, Andrew Kramer has a tutorial on how to do flyby titles, so maybe you could check that out:
http://www.videocopilot.net/tutorials.html?id=26
Some of his other titling tutorials talk more about parenting cameras to nulls etc.
Simon