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Re: Are Realtime HD Previews Possible With An NVIDIA QuadroFX 5600?

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Re: Are Realtime HD Previews Possible With An NVIDIA QuadroFX 5600?
by jimmy bee on Dec 24, 2007 at 7:14:40 pm

Brendan,

you assumptions towards AE as an app are correct...it will only ever see 3 or 4GB RAM even in a 64bit OS. However the extra RAM is basically for the extra 'instances' of AE that are set off when working with Nucleo or CS3's multiprocessing mode. Each core works with a new instance of AE (essentially upto 4GB RAM per instance) This speeds up previews & renders significantly. 8 cores and 16GB RAM will be a beast of a machine. You will need a 64bit OS for this kind of workflow of course.

I am still on a cr@ppy single core P4 and XP32, but we only do SD 30 sec commericals on the whole. Our work is starting to get more complex of late though and with HD on the horizon it looks like 8cores and Vista/XP64 is the way to go. Mac is an option, but AE is limited to 3GB per core with mac and we use Lightwave which doesn't have a mac version...That said I'm setting up a Mac system at home soon.

*Production Studio Premium CS2 / *Combustion 3 / Mocha v1
-------------------------------------
Win XP Pro SP2 / Intel P4 3GHz / 2GB RAM / GeForce FX5200 / DeckLink Pro / Roland DS-5 monitors / Sony BVM-20G1E / DVS SDI Clipstation / Wacom Intuos 3 A4 / 110GB boot/80GB media/600GB RAID-0


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