Hi everyone,
as i am using Element 3D, i was wondering how i could manage to optimize my 3d objects for them to appear correctly inside the plugin. How to make the materials appear as parts of my objects? How can i divide a single mesh into different sub-objects, and then have a single object inside Element but with different textures for each sub_object?
I think that 3ds Max is a great way to do that, and by the way, you can see how to do it in this tutorial:
Was that useful? Comments are appreciated :)
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