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Re: Stopping an animation with dynamic content on mouse over
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Re: Stopping an animation with dynamic content on mouse over
by
Sam Mattern
on Aug 12, 2009 at 5:38:56 pm
Maybe you could pull something like,
var oMouseListener:Object = new Object;
oMouseListener.onMouseMove = function():Void{
////stop all playback
};
Mouse.addListener(oMouseListener);
Maybe once you leave the confines of the flash movie, onMouseMove might no longer trigger...not sure. If that doesn't work you could change the contents of the function to be:
trace( _root._xmouse + "x" + _root._ymouse );
That way as you move around the screen you can see the current coordinates of the mouse to see if the coordinates stop updating when you've rolled off of the movie. You might find that it's not going to be intuitive enough for the user. Have you tried putting the button under all of the fields? That might work without blocking your fields.
-Sam
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Current Message Thread:
Stopping an animation with dynamic content on mouse over
by Daniel Taylor - Jones on Aug 6, 2009 at 4:01:08 pm
Re: Stopping an animation with dynamic content on mouse over
by Sam Mattern on Aug 12, 2009 at 5:38:56 pm
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