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Re: Looping Multiple FLV files in Flash CS3

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Re: Looping Multiple FLV files in Flash CS3
by Jamie Kehoe on Apr 23, 2009 at 6:19:47 pm

Ok guys, a challenge for you. I have exactly the same thing, except I need to have 3 separate videos playing in a header section and constantly looping. This is the code based on your example.

import fl.video.*;

// Video component instance name
// You need to change the instance name of your video components
// It uses the same source for each instance
var flvControl1 = vid1;
var flvControl2 = vid2;
var flvControl3 = vid3;
var flvSource = ["Statue.flv","Bush.flv","Clouds.flv"];
var loopAtEnd = true;


// Loop the video when it completes
function completeHandler(event:VideoEvent):void

{

flvControl1.seek(0);

flvControl1.play()

flvControl2.seek(0);

flvControl2.play()

flvControl3.seek(0);

flvControl3.play()

}

flvControl1.addEventListener(VideoEvent.COMPLETE, completeHandler);
flvControl2.addEventListener(VideoEvent.COMPLETE, completeHandler);
flvControl3.addEventListener(VideoEvent.COMPLETE, completeHandler);

// Set video
flvControl1.source = "Statue.flv";
flvControl2.source = "Bush.flv";
flvControl3.source = "Clouds.flv";

Problem is that each video finishes when the shortest video finishes and they all loop at the same time. How do I avoid this so each loops at the end of its own time?

G5 Dual 2.3GHZ
2.5GB DDR SDRAM 400MHZ
Mac OS 10.5.1
2 x 20" Apple Cinema Display
128MB ATI Graphics


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