Pieter ... wow ... really close. I was still getting an error for an undefined element, so I looked closely at the scripting, and hacked this solution:
import fl.video.*;
// Video component instance name
// You need to change the instance name of your video components
// It uses the same source for each instance
var flvControl1 = flames1;
var flvControl2 = flames2;
var flvControl3 = flames3;
var flvSource = "flames.flv";
// Loop the video when it completes
function completeHandler(event:VideoEvent):void
{
flvControl1.seek(0);
flvControl1.play()
flvControl2.seek(0);
flvControl2.play()
flvControl3.seek(0);
flvControl3.play()
}
flvControl1.addEventListener(VideoEvent.COMPLETE, completeHandler);
flvControl2.addEventListener(VideoEvent.COMPLETE, completeHandler);
flvControl3.addEventListener(VideoEvent.COMPLETE, completeHandler);
// Set video
flvControl1.source = flvSource;
flvControl2.source = flvSource;
flvControl3.source = flvSource;
I needed to create three separate flvControl.seek/play commands and that did the trick! I've posted the fixed animation to the same location:
http://7stream.net/fireside/home.html
Thanks again!