import fl.video.*; // Video component instance name // You need to change the instance name of your video components // It uses the same source for each instance var flvControl1 = flames1; var flvControl2 = flames2; var flvControl3 = flames3; var flvSource = "flames.flv"; // Loop the video when it completes function completeHandler(event:VideoEvent):void { flvControl.seek(0); flvControl.play() } flvControl1.addEventListener(VideoEvent.COMPLETE, completeHandler); flvControl2.addEventListener(VideoEvent.COMPLETE, completeHandler); flvControl3.addEventListener(VideoEvent.COMPLETE, completeHandler); // Set video flvControl1.source = flvSource; flvControl2.source = flvSource; flvControl3.source = flvSource;