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Re: Tile Floor texturing
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Re: Tile Floor texturing
by
Darby Edelen
on Jul 23, 2012 at 11:50:29 pm
[Adam Trachtenberg]
"He can just place all the cloner groups in a null, load the texture pattern jpeg in a material, and then place the material on the null. Set the projection to flat mapping and use the texture axis tool to rotate and scale it into position."
Personal preference I suppose. Either way the positioning of the projection is a bit of a PITA but I prefer the uniform coloring that the Shader effector provides as well as the additional flexibility of allowing for movement along any axis if the need should arise.
Darby Edelen
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Current Message Thread:
Tile Floor texturing
by Richard Quinn on Jul 23, 2012 at 1:17:29 pm
Re: Tile Floor texturing
by Darby Edelen on Jul 23, 2012 at 10:02:11 pm
Re: Tile Floor texturing
by Adam Trachtenberg on Jul 23, 2012 at 10:39:37 pm
Re: Tile Floor texturing
by Darby Edelen on Jul 23, 2012 at 11:50:29 pm
Re: Tile Floor texturing
by Richard Quinn on Jul 24, 2012 at 12:00:55 pm
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