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Re: Make objects invisible as they pass behind non rendering geometry

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Jeremy AllenRe: Make objects invisible as they pass behind non rendering geometry
by on Jun 13, 2012 at 8:13:48 pm

Could you not run it through After Effects, using Object buffers to mask what you need, and then import the results with alpha channels back to your non-masking software?

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8core MacPro, 3.0 GHZ, 18GB RAM, OSX 10.5.8

C4D 12
AE CS5 (10.0.2.4)
FCP 7.0.3
QT 7.6.4


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