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Re: Lights Not Working Inside Objects With Sss And Physical Render

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Brian JonesRe: Lights Not Working Inside Objects With Sss And Physical Render
by on Apr 19, 2012 at 10:07:53 pm

proximal in the luminance channel maybe. This example works - but it uses itself as the proximal source and for parametric objects that means a spherical region around the axis of a size defined by the proximal parameters. For more complex shapes you have to have more complex proximal objects using poly objects, then proximal uses edges and vertices…


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