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Containing objects within another via rigid and collider
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Containing objects within another via rigid and collider
by
Craig Ricker
on Apr 13, 2012 at 6:21:38 am
Hi there,
I have made a raffle barrel, and i'd like to put some tokens inside that I will animate getting pulled out.
I only have Cinema 4d broadcast, and so I can only do dynamics inside a mograph object.
So i'm using a mograph cloner to create 6 tokens.
When i spin the barrel, the tokens do interact with the barrel and bounce around inside, but some of them go flying out of it? The faster I spin the barrel, the quicker majority of them fly out.
Is there some settings that allows them to get past a collider object?
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Current Message Thread:
Containing objects within another via rigid and collider
by Craig Ricker on Apr 13, 2012 at 6:21:38 am
Re: Containing objects within another via rigid and collider
by Craig Ricker on Apr 13, 2012 at 6:23:37 am
Re: Containing objects within another via rigid and collider
by randy johnson on Apr 13, 2012 at 8:15:51 am
Re: Containing objects within another via rigid and collider
by Craig Ricker on Apr 15, 2012 at 11:38:50 pm
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