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Re: RAM usage at 98% - something not right?
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Re: RAM usage at 98% - something not right?
by
Matthew Richard
on Apr 11, 2011 at 4:10:53 pm
I am using 64 Win Ult.
The textures total about 260 MB. (they vary form 80k to a couple hundred k, each).
I found a great deal on another 6GB, so I went ahead and bit the bullet. Should be in by the end of the week, and I'll update once I get it in and re-try this scene.
On a side note, while it didn't fix my actual render issue with the RAM, I switched off OpenGL and it GREATLY increased my view port navigation. (I have 2 x EVGA GTX480s, so I thought the GPU may help...apparently not)
Thanks for the advice, Brian. I'll let you know if it solves my issues.
M.B.R.
C4D R12 Studio - I7920 6GB DDR3
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Current Message Thread:
RAM usage at 98% - something not right?
by Matthew Richard on Apr 11, 2011 at 5:25:24 am
Re: RAM usage at 98% - something not right?
by Brian Jones on Apr 11, 2011 at 3:02:13 pm
Re: RAM usage at 98% - something not right?
by Matthew Richard on Apr 11, 2011 at 4:10:53 pm
Re: RAM usage at 98% - something not right?
by Brian Jones on Apr 11, 2011 at 6:07:51 pm
Re: RAM usage at 98% - something not right?
by Matthew Richard on Apr 11, 2011 at 6:22:08 pm
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