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Re: delay sine wave start
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Re: delay sine wave start
by
Alejandro Torres
on May 1, 2009 at 1:59:17 pm
What i would do is setup the next Xpresso:
Time node connected to the second "Input" in a Condition Node.
The "Output" of the Condition Node would go to a "Trigonometric" Node (set to sine). The output of the trigonometric to whatever it is you need to animate.
The "condition" node works by outputing the value of the input it is "pointing at". The "Switch" node points to the input that will be outputed. So if you have switch set to "0" the output will be equal to the first input value (in our case 0 thus not animating at all). If "switch" is set to "1" the output of the node will be equal to the second input (thus "feeding" the trigonometric node with the value of the time node).
So the only thing you need to do is animate the "switch" condition from 0 to 1 whenever you want it to start and from 1 to 0 whenever you want it to stop.
Does this solve your problem?
Regards,
Alejandro
Free C4D tutorials and objects: www.archc4d.com/freebies.html
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Current Message Thread:
delay sine wave start
by Eric Sanderson on Apr 30, 2009 at 6:32:35 pm
Re: delay sine wave start
by Alejandro Torres on May 1, 2009 at 1:59:17 pm
Re: delay sine wave start
by Eric Sanderson on May 1, 2009 at 2:58:02 pm
Re: delay sine wave start
by Alejandro Torres on May 1, 2009 at 4:00:50 pm
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