Creative COW SIGN IN :: SPONSORS :: ABOUT US :: CONTACT US
MAXON CINEMA 4D: Cinema 4D ForumCinema 4D TutorialsCinema 4D TagAdobe After Effects Forum

Re: unfold polygons

Cow Forums : Cinema 4D
VIEW POSTS   •   ADD A NEW POST   •   SEARCH   •   CHANGE FORUM
Respond to this post   •   Return to posts index   •   Read entire thread


Re: unfold polygons
by Kenneth Kirkpatrick on Aug 14, 2008 at 1:04:19 am

Nolan:

Thanks for your post. I looked at the tutorial, and it still includes some distortion of the polygons.

Another question, though: is there some way to select a polygon and then snap it to a construction plane?

I have been very careful in the construction process (through about 12 incarnations now) to keep all polygons perfectly flat. If I can individually or in a group snap each polygon to the same plane, without distorting any of their angles, then I can move them around so they don't overlap and achieve the effect I am looking for.

Any ideas?

Thanks again.

Ken Kirkpatrick



Respond to this post   •   Return to posts index   •   Read entire thread


Current Message Thread:




Note: If you are a registered user please click here to login before posting.

Your post will not be accepted if your name and email address are not registered in our database. Click here if you do not have an account.

Name
E-Mail Address
Subject
E-Mail me when someone responds
Just This Message   Entire Thread   None  

Message:



Note: The following are HTML characters and may cause parts of your post to disappear if not used correctly: < > &
To include any portion of the post in your response, highlight the desired text and hit the "Q" key. Read more...



Add your message signature


 


Note: By clicking "Post Direct" button above, you are agreeing to the Creative Cow's Code of Conduct.



FORUMSTUTORIALSMAGAZINETRAININGVIDEOS - REELSPODCASTSEVENTSSERVICESNEWSLETTERNEWSBLOGS

© CreativeCOW.net All rights are reserved.

[Top]