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Re: Procedural textures on Mograph clones
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Re: Procedural textures on Mograph clones
by
Adam Trachtenberg
on May 14, 2008 at 11:43:48 pm
You can use procedurals in the multishader just like you would use bitmaps. But the easiest way, if you only have five objects, would be to duplicate your object five times under the cloner and give each one a unique material.
AdamT
Cinema 4DXL8 Bodypaint
*Remember: Tues. is national Shoe Day. Wear shoes to show your support for bimetalism and the designated hitter rule!*
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Current Message Thread:
Procedural textures on Mograph clones
by Jason Coursey on May 13, 2008 at 8:24:11 pm
Re: Procedural textures on Mograph clones
by Adam Trachtenberg on May 14, 2008 at 11:43:48 pm
Re: Procedural textures on Mograph clones
by Jason Coursey on May 14, 2008 at 11:49:58 pm
Re: Procedural textures on Mograph clones
by Adam Trachtenberg on May 15, 2008 at 4:43:29 pm
Re: Procedural textures on Mograph clones
by Jason Coursey on May 14, 2008 at 11:55:29 pm
Related Tags:
MoGraph
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