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Re: help exploding things

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Re: help exploding things
by Mark Simpson on Aug 30, 2005 at 3:25:50 am

all I can say is you must have 'a lot' of pieces for it to be an issue with the explosion FX, either that or a pretty outdated system... My experience with that deformer is that it is pretty light on the processor requirements....You do know that you can create selection sets, and have them remain intact during explosion, right? This will allow you to have larger and smaller chunks and fewr pieces as a result...

What kind of system are you running cinema on? And what is the poly count of the object your're trying to explode?


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Current Message Thread:
  • help exploding things by tanis on Aug 29, 2005 at 2:29:06 pm
    • Re: help exploding things by Mark Simpson on Aug 30, 2005 at 3:25:50 am


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