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Re: Camera Angles

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Eric BlevinsRe: Camera Angles
by on Mar 6, 2010 at 2:46:36 am

I would recommend that you use multiple cameras and render them out seperately.

If you want to keep it as the same camera, then change your keyframes to a 'step' interpretation.

Now just keyframe everytime you move the camera. This way, there will be no interpretation (i.e. animation) from keyframe to keyframe.


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Current Message Thread:
  • Camera Angles by Michael Schnyer on Mar 5, 2010 at 6:22:15 pm
    • Re: Camera Angles by Eric Blevins on Mar 6, 2010 at 2:46:36 am




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