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3ds Max 2009 does not use all cores in a Quad processor
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3ds Max 2009 does not use all cores in a Quad processor
by
Tiago Ribeiro
on Nov 6, 2009 at 6:32:11 pm
Has anyone noticed that 3dsmax2009 does not use all 4 cores in a quad processor, while doing modelling and animation?
I mean, of course mentalray uses all 4 cores while rendering, but i got this quad core for modelling and animating, not rendering. and i'm doing some heavy morphing/skeleton based animation, so the interaction with the program gets really slow, and i just noticed cpu usage never goes over 25%...
i have affinity set to use all cores, so that means that while we are modelling and animating, 3dsmax does not use all cores.
does anyone know if there is any solution to this? or if 3dsmax2010 solves this problem?
i'd guess that autodesk should have already thought about that by max2009... seems not.
i would appreciate any feedback or suggestions
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Current Message Thread:
3ds Max 2009 does not use all cores in a Quad processor
by Tiago Ribeiro on Nov 6, 2009 at 6:32:11 pm
Re: 3ds Max 2009 does not use all cores in a Quad processor
by Allan Onderick on Nov 11, 2009 at 6:50:17 pm
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