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Re: Using sound effects and other interactive material in menu design

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Re: Using sound effects and other interactive material in menu design
by holbylarsen on Nov 14, 2007 at 1:42:38 pm

you can totally do it, I did. it sux tho because its slow. the trick is to make an exponential amount of menus with auto-activate on the prev/next buttons, but not on the selected one.

doable, but I wouldn't recommend it as players are often MUCH slower than you simulation window in which it probably seems fast enough.

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