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Re: Using sound effects and other interactive material in menu design
by
holbylarsen
on Nov 14, 2007 at 1:42:38 pm
you can totally do it, I did. it sux tho because its slow. the trick is to make an exponential amount of menus with auto-activate on the prev/next buttons, but not on the selected one.
doable, but I wouldn't recommend it as players are often MUCH slower than you simulation window in which it probably seems fast enough.
Ministry of Information
BERLIN INSTITUTE FOR FREEFORM, RESOLUTION INDEPENDENT, DISTRIBUTED ACTION-MEDIA PRODUCTION & DEVELOPMENT IN A NON ASSEMBLY-LINE MILIEUX
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Current Message Thread:
Using sound effects and other interactive material in menu design
by FischTale on Sep 24, 2007 at 8:53:13 pm
Re: Using sound effects and other interactive material in menu design
by msacci on Sep 24, 2007 at 9:07:44 pm
Re: Using sound effects and other interactive material in menu design
by FischTale on Sep 24, 2007 at 9:34:32 pm
Re: Using sound effects and other interactive material in menu design
by msacci on Sep 24, 2007 at 9:57:14 pm
Re: Using sound effects and other interactive material in menu design
by FischTale on Sep 24, 2007 at 10:06:44 pm
Re: Using sound effects and other interactive material in menu design
by msacci on Sep 24, 2007 at 10:33:22 pm
Re: Using sound effects and other interactive material in menu design
by FischTale on Sep 25, 2007 at 12:01:19 am
Re: Using sound effects and other interactive material in menu design
by msacci on Sep 25, 2007 at 12:15:35 am
Re: Who's rude?
by Arniepix on Sep 25, 2007 at 5:48:34 pm
Re: Using sound effects and other interactive material in menu design
by KeyDesignz on Sep 26, 2007 at 9:29:15 pm
Re: Using sound effects and other interactive material in menu design
by msacci on Sep 26, 2007 at 10:20:15 pm
Re: Using sound effects and other interactive material in menu design
by holbylarsen on Nov 14, 2007 at 1:42:38 pm
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