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Re: rgb to yuv and back
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Re: rgb to yuv and back
by
Andrew Shanks
on Oct 10, 2008 at 2:22:46 am
It has already been asnwered, but yes you are trying to retain the Y part of the original signal (as it is the only uncompressed part of the video signal in DV and any other formats that aren't 4:4:4, ...therefore the only channel that doesn't get the jaggies). Converting it allows you to leave the Y part of the signal as is while blurring the UV parts, then you convert it back RGB at the end (as Shake composites in RGB space).
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Current Message Thread:
rgb to yuv and back
by Matt Clark on Oct 1, 2008 at 5:08:29 pm
Re: rgb to yuv and back
by moody glasgow on Oct 1, 2008 at 6:29:50 pm
Re: rgb to yuv and back
by Matt Clark on Oct 1, 2008 at 6:35:40 pm
Re: rgb to yuv and back
by moody glasgow on Oct 1, 2008 at 7:45:59 pm
Re: rgb to yuv and back
by Matt Clark on Oct 1, 2008 at 8:26:54 pm
Re: rgb to yuv and back
by Les Stuck on Oct 1, 2008 at 9:37:42 pm
Re: rgb to yuv and back
by moody glasgow on Oct 1, 2008 at 10:08:11 pm
Re: rgb to yuv and back
by Matt Clark on Oct 1, 2008 at 10:29:02 pm
Re: rgb to yuv and back
by Andrew Shanks on Oct 10, 2008 at 2:22:46 am
Re: rgb to yuv and back
by Matt French on Nov 5, 2008 at 5:59:58 am
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