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Re: BCC AE 8 using OpenGL at render time or something? Any way to disable or switch?

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peter mcauleyRe: BCC AE 8 using OpenGL at render time or something? Any way to disable or switch?
by on Apr 23, 2012 at 4:11:47 pm

Hi Tim,

The BCC filters which are in the 3D Objects category (and the BCC Extruded EPS filter is one of them) are indeed using the GPU. There are a few more filters in BCC 8 which are also hardware accelerated, such as the Glint, Glitter, Glare, LED, Lightning etc but the majority of the filters in the package are CPU based.

I hope this helps.

Cheers,

Peter.



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