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Re: Replace colors and textures in C4

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Re: Replace colors and textures in C4
by Eric Craft on Jun 12, 2008 at 3:28:59 pm

With some creative passes and Gbuffer Builder setup you could make even reflections work, to some point. Basically if you create some passes with a ID color (and uvw mapping channel info) overriding the label cover and get this exposed in your scene reflections. John Burnett's InfoTexture plugin (available from Maxplugins.de) will help you with this:

This material shades the surface according to various surface properties. It's intended to be used to render passes of a scene that will later be used in a compositing program or post-process script.

-Eric



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