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Making the "Birds" Stick?

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TomMaking the "Birds" Stick?
by on Nov 7, 2004 at 3:11:54 am


I'd like to extend the wonderful example of the Birds flocking around
by having them fly randomly and then, ending up spelling out a word.
i.e.,
Random flight that would slowly converge where each bird occupies
a static position on the screen (still flapping); spelling out the
word H E L L O

TIA, TH


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Peder NorrbyRe: Making the "Birds" Stick?
by on Nov 10, 2004 at 1:26:33 pm

This is possible but very complex. I'll try and give a few pointers.

Pre-comp the "HELLO" layer and switch the new layer (comp) to 3D.
Select the HELLO comp layer as a Layer Emitter.
Set Emitter>Size Z to 0
Now you have particles coming from HELLO

Keyframe Particles per second from a high value quickly down to 0 so a burst of particles are emitted in the beginning of the comp.
Set Emitter>Velocity to 0

Now you have static particles in the shape of HELLO.

To make em move:

Set Physics>Air>Turbulence Field>Time before affect to 0
Keyframe Turbulence Field>Affect Position from 200 (initially) down to 0 (at the end of the comp).

Now you should have an animation that goes from particles anywhere and slowly taking the shape of HELLO

You can experiment by adding Spin and keyframing that down too.

Make sure particles life lenght is long enough so they don't just die in the middle.


HTH,
Peder Norrby / Trapcode


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TomRe: Making the "Birds" Stick?
by on Nov 11, 2004 at 1:41:42 pm


Thanks a million, Peder! That worked out perfectly - your steps
were spot on - cheers mate!



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LouisRe: Making the "Birds" Stick?
by on Dec 1, 2004 at 1:23:47 am

Peder,

I am interested in re-creating the affect used in the Belief animation posted on the Trapcode web site, which led me to this post.

I think I might have missed something in this post. Are you referencing an existing project already in progress in this post? If so, where can I find it?

I tried creating a pre-Comp layer in a Comp that contained the word HELLO. I created a solid layer to which I added Particular. I added the settings you mentioned here on your post with nothing that resembled the Belief anim. This is why I think I might be missing something here. btw. I started with the t_smoke preset.

Thanks in advance,

Louis



[Peder Norrby] "This is possible but very complex. I'll try and give a few pointers.

Pre-comp the "HELLO" layer and switch the new layer (comp) to 3D.
Select the HELLO comp layer as a Layer Emitter.
Set Emitter>Size Z to 0
Now you have particles coming from HELLO

Keyframe Particles per second from a high value quickly down to 0 so a burst of particles are emitted in the beginning of the comp.
Set Emitter>Velocity to 0

Now you have static particles in the shape of HELLO.

To make em move:

Set Physics>Air>Turbulence Field>Time before affect to 0
Keyframe Turbulence Field>Affect Position from 200 (initially) down to 0 (at the end of the comp).

Now you should have an animation that goes from particles anywhere and slowly taking the shape of HELLO

You can experiment by adding Spin and keyframing that down too.

Make sure particles life lenght is long enough so they don't just die in the middle.


HTH,
Peder Norrby / Trapcode "




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Peder NorrbyRe: Making the "Birds" Stick?
by on Dec 1, 2004 at 4:36:10 pm

If you read the entire thread it will make more sense.

It's not a simple thing to do. I'll try and make a tutorial someday.

Peder Norrby / Trapcode


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