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exporting animation from C4D to 3Dmax

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alex.schreudersexporting animation from C4D to 3Dmax
by on Dec 20, 2001 at 11:11:11 am

Is there a way to export .C4D 3D animation to 3DMax?
Not only the models have to be exported but entire animations as well!

Can anyone help me???


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thornRe: exporting animation from C4D to 3Dmax
by on Dec 21, 2001 at 3:59:51 pm

Hi Alex,

Only 3 ways you can get the model/scene from C4D to max, really. OBJ, 3DS, or VRML format (ok, DXF but forget that one.)

One of them MAY send the animation along with it, but if you have no luck - you probably aren't overlooking something. Transferring animation data between packages is generally not something that many packages do, and is usually handed by something like Polytrans.

BTW - even if you get the animation transferred to max, you're going to have to deal with some coordinate reference differences. Biggest one: In C4D, "Y" is "up/down". In max, "Z" is "up/down" - and neither of them have an app preference to reverse this behavior.

thorn


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alex.schreudersRe: exporting animation from C4D to 3Dmax
by on Dec 21, 2001 at 7:06:26 pm

I had high hopes for VRML 1 or 2 but neither works. To bad.
I heard from Maxon that C4D 7.3 might do the trick also via VRML 2.
Lets hope 7.3 is under my Xmas-tree.

Thnx


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