by Ryan Rhea on Jan 19, 2003 at 11:56:46 pm
I posted this on the discreet forum, but I would like to ask the COW folks, as well...
At my ad agency we have a medical client that we would like to offer some 3d services to. They are currently going out of state for surgical tool animations that illustrate how to use the tools on spines and other bones in the body.
Until recently, I have been using Max here at work for 3d logos, video effects in combo with Combustion 2, 3d modeling for CBTs, etc. But I have not yet gotten into creating really complex objects, such as surgical tools, acurrate looking bones (such as the spine), etc.
Is there a good 3ds max book on how to make such models? If not (or even if so) are there any good online tutorials for such things, as well?
Re: modeling question by Greg LaCle on Jan 20, 2003 at 1:39:42 am
you can model anything you want in MAX, but on medical visualizations, there are companies that did all the research and modeled complicated spines etc alreay and they sell these models. ( http://www.viewpoint.com , http://www.turbosquid.com , http://www.deespona.com )I know for a fact, that viewpoint has a very detailed selection of human anatomy models, with their parts, already modeled. If the company you are working for, should really look into these models, since they could save you allot of times.
Re: modeling question by Ryan Rhea on Jan 20, 2003 at 4:41:23 pm
Thanks! I figured that was the ticket. Seeing some of the work our client has had done in the past made me think that the skeletal models they were using had probably been laser scanned. They were just too perfect and detailed.
As far the the tools... well I am going to need some practice before I'll be able to do those. That is why I was looking for a good book on that type of 3d modeling. All the books I have, and have seen, focus more on character modeling and simple box models, but not on machine parts like screws and intricate metal plates like the tools our client produces.
I guess I am just going to have to learn by rote. :) No problem there, but it would be nice to get a jump start with some sort of tutorial.