Cube in Boris
by Anonymous on May 28, 2001 at 7:53:21 pm
I was trying to create a cube using Boris Cube (Boris AE) in AfterEffects, but I am confused in setting the faces. I have the select faces, as well as all the individual faces and can I have the back face be reversed as it would look if my box were made of glass with my graphic as a decal?
I know this seems simple, but Boris seems so hard to learn.
Thanks for any help. This seems like a good place to ask questions.
Re: Cube in Boris by mark harvey on May 29, 2001 at 12:00:06 pm
I hope that I understand properly your question, you want to put a logo on a face of a cube in Boris, and you want to see through it. Pick the face you want to put the logo on. Slect still image from the options for media. Find your logo and and apply it. If you have an alpha, you will see the transperancy...if not, you can apply a linear luma key to that face of the key. If you want the logo superimposed over one of the faces, keeping the information underneath, create a new track, and apply your log to it. If there is an alpha great, if not use a key as discussed earlier. Take that track, and drop it on the face you want you want to superimpose on. If you click on that face, it will open up the media1 tab in the controls window...there you have an option of flipping the image, use the setting that works for you. Hope this helps you. Any more difficulties, don't be shy, people are here to help......also if you're having a hard time, I strongly, highly recommend Tim Wilson's series of tapes...this guy's a freakin genius with Boris....you can find his tapes on the Borisfx site.
Re: Cube in Boris, more by bogiesan on May 29, 2001 at 3:26:05 pm
Using the Boris Cube inside AE requires that you have the media files you want to have on the individual faces actually included in your timeline. Turn off the eyeballs for them so they are invisible. In the Boris Cube controls, there is a popup for each of the six faces that will reveal al of the layers in your composition. (Rename the layers so they mean something, like, "Big Oak Trees" instead of "layer one.") You can adjust the transparency of the front layer but if you want to apply other effects or controls to the individual layers BEFORE they they are applied to the Cube's faces, you must precompose the layer. Typical of most compound effects that reference other layers, Cube sees the source footage at the beginning of any rendering pipeline. Precomp the back layer and set Scale to -100% horizontal, 100% vertical to reverse it. You can apply a nice light swipe to the sides to make them look like edges of glass. Add a coolness factor by applying a transparent copy of your back and front faces to the edges to simulate internal reflections as the camera or cube moves. Use the Cube Depth to vary the thickness of your glass slab. And use displacement to get the edges to touch.