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Re: doh! of course! - there may be a slightly different solution
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Re: doh! of course! - there may be a slightly different solution
by
David Johnson
on Nov 16, 2001 at 2:11:44 pm
I usually approach the swimming textures problem using a texture-reference object. The advantage is that you then avoid having to mess up your nice proceedural textures by squeezing them into file textures (so to speak).
But, I dont think I ever tried this with polys.
Might be worth a look though.
regards
David
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Current Message Thread:
converting layered shaders to file textures on poly objects?
by anthony mcgrath on Nov 15, 2001 at 2:34:33 pm
Re: converting layered shaders to file textures on poly objects?
by Chad Briggs on Nov 15, 2001 at 3:09:26 pm
that sounds cool, but what should I call the directory
by anthony mcgrath on Nov 15, 2001 at 3:14:17 pm
Re: that sounds cool, but what should I call the directory
by Chad Briggs on Nov 15, 2001 at 3:18:36 pm
Re: that sounds cool, but what should I call the directory
by anthony mcgrath on Nov 15, 2001 at 3:33:14 pm
Re: that sounds cool, but what should I call the directory
by Sean Fennell on Nov 15, 2001 at 6:40:11 pm
doh! of course!
by anthony mcgrath on Nov 15, 2001 at 7:35:37 pm
Re: doh! of course! - there may be a slightly different solution
by David Johnson on Nov 16, 2001 at 2:11:44 pm
Re: doh! of course! - there may be a slightly different solution
by Chad Briggs on Nov 16, 2001 at 3:01:51 pm
Re: doh! of course! - there may be a slightly different solution
by David Johnson on Nov 17, 2001 at 1:14:14 am
Re: doh! of course! - there may be a slightly different solution
by Chad Briggs on Nov 17, 2001 at 2:52:57 pm
Re: doh! of course! - there may be a slightly different solution
by David Johnson on Nov 18, 2001 at 8:19:29 am
cool, but how does a texture ref. work...is it in the manual?
by anthony mcgrath on Nov 19, 2001 at 9:46:17 am
Re: cool, but how does a texture ref. work...is it in the manual?
by Chad Briggs on Nov 19, 2001 at 2:37:37 pm
Re: doh! of course! - there may be a slightly different solution
by David Johnson on Nov 20, 2001 at 12:12:48 pm
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