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Re: thanks sean

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Sean FennellRe: thanks sean
by on Jun 21, 2004 at 6:46:31 pm

I have noticed this faceting also and found a very small note in the docs about an option that fixes it.
there is an option on that node to convert to triangles or convert to quads. If you have a mesh that has more than 4 points to a poly or an amount of triangle polygons use convert to triangle option. It will greatly improve the look of those funky faceted areas that you're noticing.

Disclamer: results may vary.


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