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Re: A racheting type animation---
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Re: A racheting type animation---
by
Sean Fennell
on Jun 16, 2004 at 11:17:16 pm
the easiest way is to orient constrain the rachet bit to the bolt object. That when when you rotate the bolt the ratchet bit rotates with it, then when the handle is swung back the head doesn't seem to move with the handle because it is actually only rotating with the bolt.
Another way is to use a semi-advanced expression that only rotates the head when the handle(or parent) is rotating in the proper direction. the problem with this is it requires knowledge of the frame before, effectively turning this into more of a simulation than direct animation.
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A racheting type animation---
by Freddie on Jun 16, 2004 at 10:58:34 pm
Re: A racheting type animation---
by Sean Fennell on Jun 16, 2004 at 11:17:16 pm
Re: A racheting type animation---
by Steve Sayer on Jun 17, 2004 at 12:51:38 am
Re: A racheting type animation---
by Sean Fennell on Jun 17, 2004 at 12:55:43 am
Re: A racheting type animation---
by Freddie on Jun 17, 2004 at 2:10:50 am
Re: A racheting type animation---
by Steve Sayer on Jun 17, 2004 at 2:32:22 am
Re: A racheting type animation---
by Sean Fennell on Jun 17, 2004 at 6:43:17 am
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